The Scout was the fourth class to receive new equipment. His melee weapon is an aluminum baseball bat. Alternatively, the Scout can use a variety of special consumable (or throwable) drinks in his secondary weapon slot to buff himself. The Scout's arsenal includes the Scattergun, a lever-action double-barrel shotgun with excellent damage for close-up engagements, but must rely on his pistol to do more than Scratch Damage at ranges beyond shoving the barrel up the enemy's nose. Moreover, because he counts as two people when on map objectives such as the Payload cart or a Control Point, taking them is often a Scout's job. With a piddling 125HP but a staggering 133% base speed, a Scattergun capable of two shotting any class short of a Heavy, and the ability to Double Jump, he's a fragile but fast and powerful class who relies on agility and speed to outmaneuver his enemies and weave around their attacks, making him the ideal class for flanking and objective-pushing. The Scout is an Offense character with emphasis on lightning-fast combat. He coincidentally looks and sounds exactly like Vince Offer, and to some extent even has a similar personality. The Scout is canonically the youngest of eight brothers, son of a single mother, and grew up on the streets trying to pick fights alongside his siblings and thus had to learn to run fast to join the brawls first. Moreover, he's an obvious baseball fan, given his baseball cap, bat, and sports-themed accessories. A narcissistic braggart with an ego the size of the Soviet Union, Scout is always ready to hype himself up with overly-inflated praises and trash-talk his enemies. ![]() The Scout (real name Jeremy) is an American hailing from South Boston, but somehow has a Bronx accent. "You listenin'? Okay - grass grows, birds fly, sun shines, and brother, I hurt people."
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